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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Tony Mullen | - |
dc.date.accessioned | 2024-09-24T04:11:56Z | - |
dc.date.available | 2024-09-24T04:11:56Z | - |
dc.date.issued | 2007 | - |
dc.identifier.uri | http://thuvienso.thanglong.edu.vn//handle/TLU/11221 | - |
dc.description.abstract | Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.--From publisher's description. | vi |
dc.language.iso | en | vi |
dc.publisher | Indianapolis, Ind. : Wiley Pub | vi |
dc.subject | Computer animation | vi |
dc.subject | Three-dimensional display systems | vi |
dc.subject | Hệ thống hiển thị ba chiều | vi |
dc.subject | Hoạt hình máy tính | vi |
dc.title | Introducing character animation with Blender | vi |
dc.type | Sách/Book | vi |
Appears in Collections | Logistics - Truyền thông đa phương tiện |
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