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  • Book


  • Authors: Ben Long (2014)

  • In this book is everything you'll need to know in order to create great digital photos, from how a camera works and how to choose the right camera for you, to all the details of shooting, image editing, output, and workflow

  • Book


  • Authors: Michael Hampton (2010)

  • This book emphasizes a simplified understanding of surface anatomy, in order to clarify the mechanics of the figure, facilitate invention, and ultimately create a skill-set that can be successfully applied to other media. In addition, this book focuses very strongly on practical usage, making sure the artist is able to assimilate the steps presented here into a cohesive working process.

  • Book


  • Authors: Steven Heller (2014)

  • This revised edition also highlights recent trends in graphic design such as aesthetic changes in typography in the digital age and the nexus between graphic design and wired culture. This is an eclectic look at how, why, and if graphic design influences our ever-evolving, diverse world

  • Book


  • Authors: Terry Rydberg (2011)

  • With its emphasis on typography and critical thinking, EXPLORING ADOBE INDESIGN CS5 transforms the novice into a professional who is able to use the software while applying industry-standard design principles. In addition to understanding how to use the new features of Adobe InDesign CS5, readers learn to identify each project's challenges and to strategize the best production sequence

  • Book


  • Authors: Steve Wright (2011)

  • Beginning with an inspirational tour of the scope and magnitude of digital compositing, you get a solid overview of the kinds of digital effects routinely executed today. See how CGI is composited with live action, how set extensions are done, and what a match-move shot is. Following that you learn each of the key applications of digital compositing, which include bluescreen compositing, bullet-time shots, motion tracking, and rotoscoping. The subsequent chapters dig down into each of the major digital compositing applications, introducing the fundamental concepts, and processes behind them

  • Book


  • Authors: Ron Ganbar (2011)

  • Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine.